// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "gitserver.in/patialtech/rano/db/ent/role" ) // RoleCreate is the builder for creating a Role entity. type RoleCreate struct { config mutation *RoleMutation hooks []Hook } // SetName sets the "name" field. func (rc *RoleCreate) SetName(s string) *RoleCreate { rc.mutation.SetName(s) return rc } // SetID sets the "id" field. func (rc *RoleCreate) SetID(i int64) *RoleCreate { rc.mutation.SetID(i) return rc } // Mutation returns the RoleMutation object of the builder. func (rc *RoleCreate) Mutation() *RoleMutation { return rc.mutation } // Save creates the Role in the database. func (rc *RoleCreate) Save(ctx context.Context) (*Role, error) { return withHooks(ctx, rc.sqlSave, rc.mutation, rc.hooks) } // SaveX calls Save and panics if Save returns an error. func (rc *RoleCreate) SaveX(ctx context.Context) *Role { v, err := rc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (rc *RoleCreate) Exec(ctx context.Context) error { _, err := rc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (rc *RoleCreate) ExecX(ctx context.Context) { if err := rc.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (rc *RoleCreate) check() error { if _, ok := rc.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Role.name"`)} } return nil } func (rc *RoleCreate) sqlSave(ctx context.Context) (*Role, error) { if err := rc.check(); err != nil { return nil, err } _node, _spec := rc.createSpec() if err := sqlgraph.CreateNode(ctx, rc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = int64(id) } rc.mutation.id = &_node.ID rc.mutation.done = true return _node, nil } func (rc *RoleCreate) createSpec() (*Role, *sqlgraph.CreateSpec) { var ( _node = &Role{config: rc.config} _spec = sqlgraph.NewCreateSpec(role.Table, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt64)) ) if id, ok := rc.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := rc.mutation.Name(); ok { _spec.SetField(role.FieldName, field.TypeString, value) _node.Name = value } return _node, _spec } // RoleCreateBulk is the builder for creating many Role entities in bulk. type RoleCreateBulk struct { config err error builders []*RoleCreate } // Save creates the Role entities in the database. func (rcb *RoleCreateBulk) Save(ctx context.Context) ([]*Role, error) { if rcb.err != nil { return nil, rcb.err } specs := make([]*sqlgraph.CreateSpec, len(rcb.builders)) nodes := make([]*Role, len(rcb.builders)) mutators := make([]Mutator, len(rcb.builders)) for i := range rcb.builders { func(i int, root context.Context) { builder := rcb.builders[i] var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*RoleMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, rcb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, rcb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = int64(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, rcb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (rcb *RoleCreateBulk) SaveX(ctx context.Context) []*Role { v, err := rcb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (rcb *RoleCreateBulk) Exec(ctx context.Context) error { _, err := rcb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (rcb *RoleCreateBulk) ExecX(ctx context.Context) { if err := rcb.Exec(ctx); err != nil { panic(err) } }