rano/db/ent/role_create.go
2024-11-10 14:52:33 +05:30

196 lines
4.8 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"gitserver.in/patialtech/rano/db/ent/role"
)
// RoleCreate is the builder for creating a Role entity.
type RoleCreate struct {
config
mutation *RoleMutation
hooks []Hook
}
// SetName sets the "name" field.
func (rc *RoleCreate) SetName(s string) *RoleCreate {
rc.mutation.SetName(s)
return rc
}
// SetID sets the "id" field.
func (rc *RoleCreate) SetID(i int64) *RoleCreate {
rc.mutation.SetID(i)
return rc
}
// Mutation returns the RoleMutation object of the builder.
func (rc *RoleCreate) Mutation() *RoleMutation {
return rc.mutation
}
// Save creates the Role in the database.
func (rc *RoleCreate) Save(ctx context.Context) (*Role, error) {
return withHooks(ctx, rc.sqlSave, rc.mutation, rc.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (rc *RoleCreate) SaveX(ctx context.Context) *Role {
v, err := rc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (rc *RoleCreate) Exec(ctx context.Context) error {
_, err := rc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (rc *RoleCreate) ExecX(ctx context.Context) {
if err := rc.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (rc *RoleCreate) check() error {
if _, ok := rc.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Role.name"`)}
}
return nil
}
func (rc *RoleCreate) sqlSave(ctx context.Context) (*Role, error) {
if err := rc.check(); err != nil {
return nil, err
}
_node, _spec := rc.createSpec()
if err := sqlgraph.CreateNode(ctx, rc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != _node.ID {
id := _spec.ID.Value.(int64)
_node.ID = int64(id)
}
rc.mutation.id = &_node.ID
rc.mutation.done = true
return _node, nil
}
func (rc *RoleCreate) createSpec() (*Role, *sqlgraph.CreateSpec) {
var (
_node = &Role{config: rc.config}
_spec = sqlgraph.NewCreateSpec(role.Table, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt64))
)
if id, ok := rc.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
if value, ok := rc.mutation.Name(); ok {
_spec.SetField(role.FieldName, field.TypeString, value)
_node.Name = value
}
return _node, _spec
}
// RoleCreateBulk is the builder for creating many Role entities in bulk.
type RoleCreateBulk struct {
config
err error
builders []*RoleCreate
}
// Save creates the Role entities in the database.
func (rcb *RoleCreateBulk) Save(ctx context.Context) ([]*Role, error) {
if rcb.err != nil {
return nil, rcb.err
}
specs := make([]*sqlgraph.CreateSpec, len(rcb.builders))
nodes := make([]*Role, len(rcb.builders))
mutators := make([]Mutator, len(rcb.builders))
for i := range rcb.builders {
func(i int, root context.Context) {
builder := rcb.builders[i]
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*RoleMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, rcb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, rcb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil && nodes[i].ID == 0 {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int64(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, rcb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (rcb *RoleCreateBulk) SaveX(ctx context.Context) []*Role {
v, err := rcb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (rcb *RoleCreateBulk) Exec(ctx context.Context) error {
_, err := rcb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (rcb *RoleCreateBulk) ExecX(ctx context.Context) {
if err := rcb.Exec(ctx); err != nil {
panic(err)
}
}