196 lines
4.8 KiB
Go
196 lines
4.8 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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"gitserver.in/patialtech/rano/db/ent/role"
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)
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// RoleCreate is the builder for creating a Role entity.
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type RoleCreate struct {
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config
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mutation *RoleMutation
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hooks []Hook
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}
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// SetName sets the "name" field.
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func (rc *RoleCreate) SetName(s string) *RoleCreate {
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rc.mutation.SetName(s)
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return rc
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}
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// SetID sets the "id" field.
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func (rc *RoleCreate) SetID(i int64) *RoleCreate {
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rc.mutation.SetID(i)
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return rc
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}
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// Mutation returns the RoleMutation object of the builder.
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func (rc *RoleCreate) Mutation() *RoleMutation {
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return rc.mutation
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}
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// Save creates the Role in the database.
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func (rc *RoleCreate) Save(ctx context.Context) (*Role, error) {
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return withHooks(ctx, rc.sqlSave, rc.mutation, rc.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (rc *RoleCreate) SaveX(ctx context.Context) *Role {
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v, err := rc.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (rc *RoleCreate) Exec(ctx context.Context) error {
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_, err := rc.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (rc *RoleCreate) ExecX(ctx context.Context) {
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if err := rc.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (rc *RoleCreate) check() error {
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if _, ok := rc.mutation.Name(); !ok {
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return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Role.name"`)}
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}
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return nil
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}
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func (rc *RoleCreate) sqlSave(ctx context.Context) (*Role, error) {
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if err := rc.check(); err != nil {
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return nil, err
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}
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_node, _spec := rc.createSpec()
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if err := sqlgraph.CreateNode(ctx, rc.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != _node.ID {
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id := _spec.ID.Value.(int64)
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_node.ID = int64(id)
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}
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rc.mutation.id = &_node.ID
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rc.mutation.done = true
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return _node, nil
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}
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func (rc *RoleCreate) createSpec() (*Role, *sqlgraph.CreateSpec) {
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var (
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_node = &Role{config: rc.config}
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_spec = sqlgraph.NewCreateSpec(role.Table, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt64))
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)
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if id, ok := rc.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = id
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}
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if value, ok := rc.mutation.Name(); ok {
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_spec.SetField(role.FieldName, field.TypeString, value)
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_node.Name = value
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}
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return _node, _spec
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}
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// RoleCreateBulk is the builder for creating many Role entities in bulk.
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type RoleCreateBulk struct {
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config
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err error
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builders []*RoleCreate
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}
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// Save creates the Role entities in the database.
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func (rcb *RoleCreateBulk) Save(ctx context.Context) ([]*Role, error) {
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if rcb.err != nil {
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return nil, rcb.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(rcb.builders))
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nodes := make([]*Role, len(rcb.builders))
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mutators := make([]Mutator, len(rcb.builders))
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for i := range rcb.builders {
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func(i int, root context.Context) {
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builder := rcb.builders[i]
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*RoleMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, rcb.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, rcb.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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if specs[i].ID.Value != nil && nodes[i].ID == 0 {
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int64(id)
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}
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, rcb.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (rcb *RoleCreateBulk) SaveX(ctx context.Context) []*Role {
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v, err := rcb.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (rcb *RoleCreateBulk) Exec(ctx context.Context) error {
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_, err := rcb.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (rcb *RoleCreateBulk) ExecX(ctx context.Context) {
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if err := rcb.Exec(ctx); err != nil {
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panic(err)
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}
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}
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